Partners rotate every round — you play with and against everyone, and every point is yours alone.
Americano is padel’s classic mixer format: instead of sticking with one partner all night, you get a new partner almost every round. Padelay builds the full rotation for you from a 1-factorization of the player list, which is a fancy way of saying no two players are forced to partner twice before every possible partnership has happened once.
Because points belong to the player, not the pairing, your running total survives every partner change. A strong player who gets stuck with a weaker partner for one round doesn’t lose their overall shot at winning — they just play that one match together and move on.
If the player count is odd, Padelay pads the rotation with an invisible “ghost” player. The ghost’s partner for that round simply sits out, and because the ghost partners every real player exactly once across the schedule, the forced byes even out automatically.
Groups of 8–20 players on 2–5 courts who want everyone mixing rather than sticking with the same partner — casual club nights, corporate padel days, and any group where "who do I get to play with?" is half the fun.
Eight players, 2 courts, points to 24: round 1 might be Ana+Ben vs Cid+Dee on court 1 and Eli+Fay vs Gio+Hal on court 2. Round 2 reshuffles every partner via the rotation — Ana now partners someone new — and after 7 rounds, every one of the 8 players has partnered every other player exactly once. Whoever has the highest points total across all 7 rounds takes the Americano.
Add your players, pick your courts and points, and Padelay builds the schedule instantly — free, no sign-up.
Play Americano →No — that’s the point of the format. Padelay generates the full partner rotation up front from a fair 1-factorization, so every player partners every other player once before any repeat happens.
Padelay adds an invisible “ghost” player to even out the rotation. Whoever would have partnered the ghost in a given round sits out instead, and because the ghost is spread evenly across every real player, forced byes stay balanced across the whole tournament.
Up to (player count rounded up to even) minus 1 rounds — enough for every player to partner everyone else exactly once. You can stop earlier or keep extending past that if you want more play.